Getting Published

“Designing for publication and designing to play with your friends are two completely different disciplines that require almost opposite mindsets. Start there, and your life/work choices will become abundantly clear.”

— Eric Lang

Once your game is working well and lots of fun to play, you might start thinking about getting it published. But how do you do that?

On this page, you’ll find resources to help you contact publishers and pitch them your game. The road to getting your game on store shelves is typically a long (and sometimes discouraging) one, but just remember that it only takes one “yes” from one publisher to bring your game to life.

So, even if you hear a ton of “no’s,” keep your head up, and keep going. 

Free Guides

Learn how to get your game in front of publishers and on store shelves.

71 Ways to Become a Better Game Designer

Tips, tricks, and best practices to help you grow as a designer.

Podcasts

Get advice from the best designers and publishers in the world.

Courses

Learn how to get your games published through this in-depth course.

More Resources

Keep diving deeper with more of the internet's best articles and blog posts on getting published.

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