Getting Published

If you want to see your game on store shelves, and you don’t want to deal with all the hassle of Kickstarter, you’ll have to find a publisher for your game. It’s more art than science, and the following links will show you all of the ins and outs of navigating the publishing process.

Contents

Start Here

Step by Step: How to Get a Game Published

Reasons Why a Publisher Might Reject a Good Game

What Makes a Game Publishable

How Publishers Decide on Games They Want to Publish (Audio)

Lessons Learned from Shopping a Design to Potential Publishers (Audio)

How to Find a Publisher (Audio)

The Key to Getting Published: Playing Games with Strangers

Designers and Creative Control

Working With a Publisher

The Long Winding Journey of Whistle Stop

Half-Baked

What board game designers can learn from tabletop RPGs.

3 Things to Consider When Pitching a Game to Publishers

Self-Publish Board Games or Not?

 
 

Talking to a Publisher

Publisher Pitches Dos & Don’ts

Approaching a Publisher Via Email

Selling Yourself

The Big Wait (for Board Game Publishers to Respond)

Prototype Question: Should I include money with my board game prototype?

Getting Published Through the Back Door

Pitching Your Game by Video

The Exact Letter I Sent to a Publisher that Got My FIrst Game Signed


Sell Sheets

Sell Sheets for Game Designers 101

Create Sales Sheets

How to Build a Sell Sheet for Your Game

Giant Walls of Text & Other Sell Sheet Mistakes: A Sell Sheet Makeover Part 1

Giant Walls of Text & Other Sell Sheet Mistakes: A Sell Sheet Makeover Part 2

How to Create a Sell Sheet That Actually Does the Selling For You

How to Create Awesome Sell Sheets


Contracts

Board Game Contract Negotiation, Part 1 of 3: The Offer

Board Game Contract Negotiation, Part 2 of 3: The Money

Board Game Contract Negotiation, Part 3 of 3: Rights

Publishing Contracts (Video)

Landing a Contract

Game Contract Pitfalls

Board Game Contracts by the Numbers

How to get what you want out of a board game licensing deal

Pros vs. Newbs: Experience Counts When Signing a Game

Signing a Game in the Age of Crowdfunding

Signing a Game: Board Game Licensing Contracts – Part 1: Pre-Publication Terms

Signing a Game: Board Game Licensing Contracts – Part 2: Post-Publication Terms


At Conventions

Getting Your Game in Front of a Publisher at a Convention: Packing

Getting Your Game in Front of a Publisher at a Convention: Preparing for a Convention

Getting Your Game in Front of a Publisher at a Convention: Showcasing Your Game to the Publisher

Getting Your Game in Front of a Publisher at a Convention: Approaching the Publisher

Getting Your Game in Front of a Publisher at a Convention: Now You’re at the Convention

Getting Your Game in Front of a Publisher at a Convention: Leaving the Game with a Publisher

Getting Your Game in Front of a Publisher at a Convention: Taking Feedback from a Publisher

Pitching to a Publisher at a Convention (Video)

Experiences in Pitching Games to Publishers at Essen

Going to GAMA

How to Speed Pitch Your Game

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