Playtesting

“Playtesting, feedback. Playtesting, feedback. Long pause. Repeat. This will never cease to be the secret to making a great game.”

— Ben Pinchback

Playtesting is the purifying fire that all games must go through to find out if they’re actually any good or not. Until a game is tested, it’s really just an idea.

Just remember that there’s a huge difference between playing your game and playtesting your game. You’ll have to take on the mindset of a scientist as you subject your beautiful creation to test after test in search for its best possible form.

It can be a long, tough process, and there’s a lot to think about while testing your game, but hopefully the resources on this page will help you turn your testing sessions into efficient, information-gathering machines.

Free Guides

Learn how to get the most out of your playtesting process.

71 Ways to Become a Better Game Designer

Tips, tricks, and best practices to help you grow as a designer.

Need a playtester feedback form?

This one is simple, streamlined, and makes collecting playtest data SO much easier.

Podcasts

Get advice from the best designers in the world.

More Resources

Keep diving deeper with more of the internet's best articles and blog posts on playtesting.

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