This is what separates the great from the mediocre. The more you playtest, the more you find out what works and doesn’t work in your game.
Contents
- Start Here
- Is Your Game Ready?
- Keeping Track
- Strategies
- Finding Playtesters
- Being a Playtester
- Feedback
- Online Playtesting
- More Reading
Start Here
Is Your Game Ready?
When Is Your Game Ready? (Part 1: Playtesting)(Video)
When Is Your Game Ready? (Part 2: Protospiel/Unpub)(Video)
When Is Your Game Ready? (Part 3: Finishing Touches)(Video)
My Go-To Questions for Playtesters
Keeping Track
What Information Pro Designers Collect During Playtesting
Strategies
Test Decisions in the Right Context
How to Find Playtesters even if You Live in the Middle of Nowhere
Finding Playtesters
It’s OK to Ask for Playtesters
How to Get People to Playtest Your Game
Where to Find Playtesters Online
Being a Playtester
10 Playtest Principles – Advice on How to Be a Good Playtester
Feedback
Feedback Does Not Equal Game Design
Game Design Process: Applying Feedback
Why Painful Playtests Are Necessary (Video)
See Red Flags in Player Feedback
Top 6 Annoying Playtesters and What They Can Teach You
Online Playtesting
Tabletop Simulator: the Ultimate Guide for Absolute Beginners
More Reading
12 Things to Know about Playtesting (Video)