Game Design Featured 2

Why Game Design Matters with Gabe Barrett

In this episode, it’s just me and I’m talking about why game design matters. In a world with so many pressing issues, it’s easy to not realize how important games and game design really are. I tell some personal stories and also get into where the Board Game Design Lab is headed. And be sure…

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Designing Games that Tell Stories with Ignacy Trzewiczek

Ignacy Trzewiczek, founder of Portal Games and designer of Robinson Crusoe, discusses his company’s motto: Games that tell stories. We go in-depth into Ignacy’s design process, talk about his most popular games, and get to the heart of what it looks like to create games that have players leaving the table with a story to tell.

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Crafting the Player Experience with Matt Leacock

Matt Leacock, designer of a little game called Pandemic, discusses how to craft the player experience.​Matt is one of the most well-known designers in the world, and he’s learned how to finely tune a game to give players the desired experience. Previously, he worked for companies like Apple and Yahoo developing UX for various products,…

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How to Hustle and Get Things Done with Carla Kopp

Carla Kopp, founder of Weird Giraffe Games, discusses how she stays on the hustle and gets so much done in design, publishing, playtesting, and Kickstarter.We talk about the tips and tricks she’s learned to hack her time and consistently make things happen.

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