Peter Hayward, founder of Jellybean Games, discusses the two types of cooperative games and what makes them work.
Peter plays hundreds of prototypes a year, and he’s noticed some serious issues with the majority of the co-op prototypes he sees.
2 comments on “The Two Types of Cooperative Games with Peter Hayward”
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Gabe,
Really enjoyed this podcast! As someone who designed a published co-op, I definitely see his point regarding you create what you know as Arkham Horror clearly influenced my ideas for TAU CETI. He made some interesting comments regarding win/lose conditions. In Arkham Horror, you can win multiple ways and lose multiple ways. This was important for our design process, so we have have two of each…two ways to win and two ways to lose.
Cheers,
Joe