New sessions will be added every month!
Learn about “habit fields” and how you can make them work in your favor and about how to manage your time and energy more effectively.
Learn how to take UX principles and apply them to your board game designs.
Learn how to create awesome prototypes that you can be proud to share with playtesters.
Learn how to find publishers, pitch to them, review contracts, and partner with a publisher to bring your game to market.
Discover the elements that make for a smash hit in crowdfunding so you fund on day 1 and reach your crowdfunding campaign’s maximum potential.
Learn how to find a developer and work with them to take your game to the next level.
Learn how to manage freight, customs, and fulfillment to get games from factory floor to customer door.
Learn how to create a plan that factors in everything that affects shipping costs.
Learn the step-by-step process Amy and Dusty used to make over $1 million on their very first crowdfunding campaign.
Learn how to design a fun gaming experience for one player using the Solo Design Trident.
Here are the recordings from the monthly Q&A sessions.
Topics we cover:
Topics we cover: