Shannon McDowell, puzzle maker and escape room designer, discusses what designers and publishers need to think about when designing puzzle games and games with puzzles in them.
Shannon has done a ton of research on puzzles and how they relate to culture and cultural biases for Wilfred Laurier University. And she has a great system for defining and understanding the different types of puzzles in games.
[mobileonly]To download this episode to your phone, click <a href=”https://media.blubrry.com/board_game_design_lab/content.blubrry.com/board_game_design_lab/BGDL_209_Shannon_McDowell.mp3″>HERE</a>.[/mobileonly]