Patrick Rauland, designer of Fry Thief, discusses product management and how it relates to game design.
Patrick has worked as a pro product manager in the software industry, and there are tons of ways that understanding product management will make you a better designer in everything from prototyping to playtesting to running a Kickstarter.
Patrick’s game, Fry Thief, is on Kickstarter right now and is already fully funded. Check it out HERE.
1 comment on “Product Management and Game Design with Patrick Rauland”
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Gabe,
What a wonderful episode…this is not an aspect of the industry for which I have significant (if any) experience or interest. Patrick expressed some fascinating points that every game designer should at least know, if not internalize.
Cheers,
Joe