Hermann Luttmann, designer of Dawn of the Zeds, talks about how to design a solo game.
Hermann has created numerous games meant for only one player and offers a ton of interesting insight on how to craft the solitaire experience.
1 comment on “How to Design a Solo Game with Hermann Luttmann”
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Gabe,
I listened to this interview nearly a month ago, but only now have had a chance to put pen to paper. I really enjoyed this one, and Hermann’s voice reminded me so much of my friends in Philly; not that he’s from the area, but had such a distinctive quality. He’s a wonderful designer and I can absolutely agree that there’s a huge market for solo play.
Cheers,
Joe