Greg Loring-Albright, designer of Leviathan, discusses the ins, outs, and what-have-yous of micro games. He brings up some great points about designing small games that carry a big experience.
3 comments on “Designing Micro Games with Greg Loring-Albright”
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Gabe,
I’ve never thought about designing or assisting a designer, as a developer with a micro-game as it’s not one that I would find particularly interesting. However, Greg made a great point in that attempting to create one is truly the test of the designer in that you really have away the dross and retain only the gold. Great conversation!
Cheers,
Joe
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