Adam Chunn and Woody Hutsell discuss designing economic games.

Adam and Woody have years of experience working in the real world of finance and economics and decided to design a game that translates those concepts into game mechanics.

Check out their back-alley economic game set in a fantasy world, Plunderbund, on Kickstarter HERE.

1 comment on “Designing Economic Games with Adam Chunn and Woody Hutsell

  1. Joseph E. Pilkus III says:

    Great episode…as someone who pursued an Economics minor in college and one who has tried to bring a realistic economy tpo games with which I’ve been involved, this particular conversation resonated exceptionally well with me.

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