Adam Chunn and Woody Hutsell discuss designing economic games.
Adam and Woody have years of experience working in the real world of finance and economics and decided to design a game that translates those concepts into game mechanics.
Check out their back-alley economic game set in a fantasy world, Plunderbund, on Kickstarter HERE.
1 comment on “Designing Economic Games with Adam Chunn and Woody Hutsell”
Comments are closed.
Great episode…as someone who pursued an Economics minor in college and one who has tried to bring a realistic economy tpo games with which I’ve been involved, this particular conversation resonated exceptionally well with me.