Victoria Caña and Alex Uboldi, designers of Gladius, discuss the design process for creating a game with betting at its core.
We go into the ins and outs of balancing hidden vs open information, tension, and why people like these games so much.
1 comment on “Designing a Betting Game with Victoria Caña and Alex Uboldi”
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It’s phenomenal to see a number of gladiator-type games hitting the market. I recently backed For Glory which has a deck-building element to it which I found quite intriguing. It certainly helped to have played it with the designer a few months ago. As for Gladius, I wish this team luck in their endeavors!