Dave Schultze, designer of Gridopolis, discusses how to design a game that not only spreads out on the table but also goes up.

Dave has worked for companies like Lego, Hasbro, and Mattel designing toys and games and has a ton of knowledge on how to design three-dimensional games.

2 comments on “Designing 3D games with Dave Schultze

  1. Robin Gibson says:

    I’m LIVID*

    Just off the top of my head:

    Teluva

    Saloon Tycoon

    Santorini

    Rhino Hero Super Battle

    Queen’s Gambit

    * Not really, just annoyed at “Nobody’s done this before”

  2. Joe Pilkus says:

    Fascinating discussion about a segment of the industry of which I’m almost totally ignorant. Great conversation and interview. Look forward to Dave’s return to the show in the future.

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