Dave Schultze, designer of Gridopolis, discusses how to design a game that not only spreads out on the table but also goes up.
Dave has worked for companies like Lego, Hasbro, and Mattel designing toys and games and has a ton of knowledge on how to design three-dimensional games.
2 comments on “Designing 3D games with Dave Schultze”
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I’m LIVID*
Just off the top of my head:
Teluva
Saloon Tycoon
Santorini
Rhino Hero Super Battle
Queen’s Gambit
* Not really, just annoyed at “Nobody’s done this before”
Fascinating discussion about a segment of the industry of which I’m almost totally ignorant. Great conversation and interview. Look forward to Dave’s return to the show in the future.