Edo Baraf, designer of Herbaceous, discusses the many different types of custom components you can add to your games and the challenges and considerations that go with each one. We talk custom dice, boards, boxes, inserts, meeples, sleeves, and more. (Not miniatures. That will be its own episode.)

Edo has experience with lots of custom components and offers a ton of insight on the things to be aware of when adding them to your game.

5 comments on “Custom Components in Your Game with Edo Baraf

  1. Joseph E. Pilkus III says:

    Gabe,

    This was a wonderful interview, especially as Edo spent the time to not only discuss some of the finer points of enhancing one’s game, but the more pragmatic, “what’s it going to cost me to do so” part of the equation. Additionally, I can only hope that people follow your sage advice in not turning their first project into such a behemoth that they’ll never actually make it due to the exorbitant price point.

    Cheers,
    Joe

    1. gabe says:

      Yeah, it was great to not just talk theory but also hear practical advice from someone who’s been down the road many times.

  2. Mopio says:

    Thanks for information.
    It’s something I’ve been looking for a long time.

    1. gabe says:

      Awesome. Thanks for listening.

  3. Devan Ray Harris says:

    Another informative piece to the puzzle.

    Thanks Gabe.

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