Ian Zang, developer for Deep Water Games, discusses 4 different types of gamer experiences.
Ian has simplified and categorized different ways that people experience games, and he shares a lot to think about as designers.
2 comments on “4 Types of Gamer Experiences with Ian Zang”
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Gabe,
Fascinating interview…I think that I’m a tactile, object planner…I’m a little bit of everything, and maybe you need to be as a designer and developer.
Cheers,
Joe
As an amateur designer I learn so much from every interview. Defining different experiences and types of players was something I really needed to have in my design head space. Thank you for the wisdom you all share so generously!